![]() The graphics may have a bit more color to them, but the original Flash game and the iPhone game are pretty much identical. The real issue with Fragger is the lack of any significant change between the Flash game and the iPhone game. ![]() The music in-game is quiet and non-intrusive. You can definitely tell when the grenade hits, and explosions are satisfying. ![]() The graphics in Fragger are nice and bright. Unlocking a higher difficulty also nets you abilities like throwing multiple grenades at once. Their range, too, is also generous, and you can always tell that the “potato” will do its job by a panicked look on the baddies’ faces.įragger has a good number of challenges to it with 40 levels, each of which has three difficulty levels. In your favor, grenades tend to have a bit of a generous roll. Helping propel the grenades is a solid physics engine that sends enemies, crates and other debris flying as you’d expect. Controlling the throw is as easy as touching your finger to the screen to aim and slide a power indicator on the arrow, then letting go. It’s up to you to lob a grenade to explode near them – or trigger other bombs – to blow them to smithereens. It’s not gory, but it’s not very comical either.) You play as a grenadier, launching grenades at enemies who stand around in different situations. (In fact, some players may not appreciate the violent theme in Fragger. But with Fragger, the latest Flash-to-iPhone port by MiniClip, while the game itself is good is it really worth paying for something you can get for free and better?įragger is basically Angry Birds, but simplified and with a lot less charm. In the case of Sushi Go-Round, developers also looked at the presentation and gave it a good coat of spit and polish. Porting to the iPhone is a good way for a developer to take a game and expand its audience. Of course, there are more for different games, but these are your foundations from which each specialization is built.We get a bad case of grenade-tossing deja vu. Five of the basic roles you can expect to see in most FPS titles. A good OBJ needs to have situational awareness and be able to effectively communicate with their teammates. It's a thankless job, but the difference between victory and defeat. This is your bomb carrier, and the guy sitting in the hardpoint for the entire game. This stands for objective and is the name given to the teammate that you burden with the responsibility of playing said objective. They are also usually there to get the entry fraggers trade once they go down. This involves things like flashing them into the bomb site, laying down smokes, and other bits of utility. Your support player is usually the guy that is helping your entry fragger get his job done. They need to have exceptional map knowledge, and good enemy reading abilities. This is the position that you give to your gun skill teammates. In R6S, it's a roamer, because they're roaming around the map. In CoD, it's a slayer, because often they can get upwards of 40 or 50 kills in a single game. In CS, this is a lurker, as it usually involves lurking at one side of the map, waiting for the enemy to try and flank. Slayer is the title given to the teammate whose sole job is to focus on getting kills. Due to this, an entry fragger needs impeccable reaction speeds and good knowledge of site defensive positions. Your entry fragger's job is to rush in and kill at least one enemy defender and die, opening up the floodgates for your team to push on through. In games where it's applicable, this is usually a submachine gun player. Your entry fragger is the guy that is the first one into the bomb site, the spearhead if you will. Most IGLs are assault rifle players and prefer to stay a little bit back from the action and value their life, whereas others prefer to be the entry fragger, killing and dying early so they can see and evaluate their teammate's positions easier from beyond the grave. ![]() Things like timing, what rotations to take, and what sites to hit all fall on his or her lap. IGL stands for an in-game leader, and this is the person calling all the shots once you're on a map. Regardless, we're going to try and give you an overview of the roles you can expect to find, wherever you go. ![]() There are different roles based on position, job, weapon choice, and so on, and roles vary from game to game. With that many players to mess around with, it's only natural that there would be different roles and jobs for each to fit in to. Nearly all, if not all, FPS Esports titles are five on five, with Call of Duty recently adopting that model when it moved to a franchise league. This time around, we're going to be focusing on roles. Welcome to another entry in your definitive guide to getting your feet wet in the whimsical and wonderful world of competitive first-person shooters. ![]()
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